First of all, I need a friendly human guide to run an aggression monster for more than an hour, just like running the Jenu area.
The new MMO is often too smooth. Publisher Square Enix softens the rough corners of FFXI through MMO's 2013 Avatar, Final Fantasy XIV: A Realm Reborn. The role creator is the exception. The tutorial is thorough. It is easy to know where to go, how to go, and who to talk to. The graphics of the game are beautiful and the system is consistent. But I think everything was terrible despite the overwhelming beauty and relaxed game in this game.
The relatives of FFXIV and modern MMO will be even more indifferent, because I like to play similar ways with my MMO-loving friends to give up their childhood.
The avatar shroud has a heart, at least feel back to the past MMO era. As an embodiment of the medieval fantasy world, the player discovered new sins beyond New Britain. This is a world that was rebuilt after the disaster a few years ago. People are slowly developing mechanical technologies and have fun in traditional style MMOs.
After Oracle identified the player's rank, she traveled the world and learned more and more evil and fought with powerful avatars. The advantages of the online mode of the avatar have developed to allow you and hundreds of people to avoid the evil in the mask (with offline players). It looks like a "brilliant day" MMO that looks like one and plays together.
This battle is a very basic automatic battle, using some extra skills. Although you can choose a mechanism to make decks for his skills. Begging for a body means clicking on it and taking money and things. When talking to an NPC, you can use the keyword system (Ultima franchise) to ask questions at any time and occasionally assign unnecessary tasks.
Players can enter anything they want in the NPC, but each time they do, the NPC will respond to some nonsense. If you die, you must wait for four minutes to resurrect. Holding a torch means not holding a shield.
I thank Avatar Shroud for approaching the retro style of his predecessor. In fact, I think I was playing this game a few years ago. This story is full of unique plots and details of the worldview, but I do not feel the desire to continue playing games. I feel very familiar with the vet's head.
If I am willing, is it called the return of the MMO on the day of glory, or do you want a new glory day? After 10 years of MMO era, it may be time to admit that it changed my taste. Top graphics can sell games.
The unique fighting mechanism and the fresh world (Cheap FFXIV Gil is an unthinkable thing for the player) can stimulate my appetite to understand the game. Maybe if the MMO stops recycling his ghosts, he may see something special.
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